AP-ART

The Sculptural Art That Comes Apart

Stewart T. Coffin

First release of revised edition, December 2000

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Part 3

AP-ART Designs and Castle Creations Used In IPP Puzzle Exchanges

Note: This list may not be complete.

IPP-14
Crooked Notches (#97)
Four Corners (#6)
 
IPP-15
Incongruous (#102)
Leaning Tower of Altekruse (#68-A)
 
IPP-16
Button Box (#52-B)
Cornucopia (#76-B)
Double Notch (#96-B)
Lock Nut (#105)
Missing Piece! (#103)
Slokum-Pokum (#109)
Trillium (#107)
 
IPP-17
Burr Noodle (#106)
Fancy This! (#115-A)
Nine-Piece Pentagon (#120)
Octo Burr (#110)
Sliparoo (#113)
Stew's Scrap Pile (#126)
Three Bunnies (#118)
 
IPP-18
Few Tile (#133)
Frantix (#9-A)
Missing Notches (#129-A)
Six of Diamonds (#131)
Tectonic (#132)
Triangular Prism (#12)
 
IPP-19
Engelberg Square (#137)
Fusion Confusion (#15-A)
Lime (#146)
Outhouse (#134)
Tangram Plus (#136)
Three Pairs Variation (#27-A)
Windmill (#144)
 
IPP-20
Checkout (#143)
Eight-PIece Tangram (#155)
Four Pieces In A Tray (#167)

Complete List of AP-ART Instructions, Descriptions, and Other Printed Matter

Number Title Year Pg.  
1 The Ortho-Cube Puzzle 1970 1 *
1-A The Cube Puzzle 1971 1 *
2 The Pentablock Puzzle 1970 1 *
3 Snowflake 1971 101 *
3 Snowflake Puzzle Worksheet   1  
4 Sirius, The Star Puzzle 1971 & 1972 1 *
5 The Spider-Slider Puzzle 1970 1  
5 Scorpius 1971 1  
6 The Four Corners Puzzle 1971 1 *
7 Jupiter 1971 1 *
7 The Jupiter Puzzle 1985 1 *
8 The Nova Puzzle 1972 1  
8-B Four-Color Nova 1986 1  
9 The Square Knot Puzzle 1972 1  
9 The Square Knot Puzzle (supplement for new version) 1986 1  
12 The Triangular Prism Puzzle 1980 1 *
13-B Ring of Diamonds Puzzle 1995 1  
14-A The Second Stellation Puzzle 1980 1  
14-A The Second Stellation Puzzle 1984 1  
15 Triumph 1974 1  
15-A The Fusion-Confusion Puzzle 1990 1  
18 Abbie's Puzzle 1975 1  
19 Pyracube 1975 2  
21 The Cuckoo Nest Puzzle 1977 1  
21 Assembly directions for the Cuckoo Nest puzzle 1990 1 *
22 The Locked Nest Puzzle 1977 1  
22 The Locked Nest Puzzle (solution to six-elbow version) 1977 1 *
23 The Scrambled Scorpius 1978 1  
23-A The Egyptian Puzzle 1993 1 *
24 The Saturn Puzzle 1978 1 *
25-A The Hexsticks Puzzle 1979 1 *
25-B Giant Hectix 1993 1 *
25-C Four-Color Hexsticks 1995 2  
26 The Four-Piece Pyramid Puzzle 1979 1 *
27 The Three Pairs Puzzle 1979 1 *
28 Truncated Octahedra Puzzle 1979 2  
29 The Half-Hour Puzzle 1980 1  
29 The Half-Hour Puzzle (21 problem shapes) 1983 1  
30 The Convolution Puzzle 1980 1 *
31 The Octahedral Cluster Puzzle 1980 1  
32 The Broken Sticks Puzzle 1980 1 *
33 The Twelve Point Puzzle 1980 1  
33 The Twelve Point Puzzle 1984 1  
34 Augmented Four Corners Puzzle 1981 1  
35,36 & 40 Six-Piece Burrs 1981 3  
35 Solution to Burr 305 19842 1 *
37 The Star-of-David Puzzle 1981 1  
37 The Star-of-David Puzzle 1990 1 *
37-A The Star-of-David Puzzle, improved 1990 2 *
39 The Rosebud Puzzle (obsolete) 1982 1  
39 & 39-A The Rosebud Puzzle 1983 1 *
40 The Interrupted Slide 1982 1  
41 The Unhappy Childhood Puzzle 1983 1  
42 The Seven Woods Puzzle 1971 1 *
43 & 44 The Sleeper-Stoppers 1972 1  
43, 44 & 45 Sleeper-Stoppers and The Buttonhole Puzzle 1984 1  
52 The Pennyhedron (revised) 1984 1  
53-56 Supplement to Square Knot 1973 1  
60 The Garnet Puzzle (obsolete) 1984 1  
60 The Garnet Puzzle 1985 1  
61 The Setting Hen Puzzle 1984 1  
61-A The Distorted Cube Puzzle 1988 1  
61-A The Distorted Cube Puzzle 19963 1  
62 The Nine Bars Puzzle 1983 1  
62 The Nine Bars Puzzle 1990 1 *
65-A Thirty Notched Rhombic Sticks 1987 1 *
67 The Peanut Puzzle 1988 1  
67-B The Pennydoodle Puzzle 1989 2  
68 The Confessional Puzzle 1994 1  
68 Analysis and Solution to The Confessional Puzzle 1994 2 *
68-B Confessional, long version 1995 1 *
71 Stucksticks 1995 1  
73-A Seven-Piece Third Stellation 1996 1 *
74 & 74-A Square Face Puzzle 1990 1  
76 Cornucopia 1985 24  
76 Cornucopia Kit 1985 1  
77 Pieces-of-Eight Puzzle 19865 2  
77 Pieces-of-Eight Puzzle (supplement) 1986 2  
80 Thirty Pentagonal Sticks 1987 1  
81-A The Two-Three Puzzle 1987 1  
81-B & 81-B-1 Four-Legged Stand 1987 1  
81-C & 81-C-1 Double Four-Legged Stand 1987 1  
83 & 83-A Pentagonal Stand Puzzle 1990 1  
85 Twelve-Piece Separation Puzzle 1988 1  
85 Twelve-Piece Separation Puzzle (assembly directions) 1990 1 *
85-A The Geodynamics Puzzle 1994 1  
85-A Geodynamics assembly instructions 1995 1 *
87 Modified Five-Piece Puzzle 1992 1 *
87-A Quadrilateral Puzzle 1992 1 *
92, 92-A Queer Gear and Second Gear 1996 1  
95 The All Star Puzzle 1990 2 *
96, 96-A & 98-B Wild Burrs 1994 1  
97 Crooked Notches 1994 1  
97 Crooked Notches (revised) 1995 1  
99 The Disinclination Puzzle 1994 1  
101 The Isosceles Puzzle 1994 1  
101-A The Iso-Prism Puzzle 1994 1  
102 The Incongruous Puzzle, analysis and solution 1995 1 *
103 The Missing Piece Puzzle 1995 1 *
104 Tech-Sticks 1995 2  
105 Lock Nut 19956 1  
106 Burr Noodle 1995 1  
110 Spare Pair 1996 1  
111, A, B & C Lost & Found, Lucky Star, Star Dust and A-B-C 1995 1  
112 Burr Muda 1995 1 *
112 Burr Muda Assembly Jig 1996 1 *
114 Cluster Plus 1996 1  
115 & 115-A Fancy This! 1996 1  
117 Overdrive 1996 1 *
120 Nine-Piece Pentagon 1996 1 *
121 Pentagonal Star 1996 1 *
123 The Chimney 1997 1  
126 Stew's Scrap Pile 1997 1  
131 Six of Diamonds 1997 1  
134 Outhouse 1998 1  
136 Tangram Plus 1998 1  
138 Piggy Box 1998 2  
140 Sticky Sticks 1998 1  
144 Windmill 1999 1 *
147 Plan for Pineapple 1999 1 *
156 Sphinx 2000 1  
156A Sphinx 2000 1  
156B Sphinx 2000 1  
157 Recycled 2000 1  
159 Seven-Piece Hexsticks 2000 1  
160 & 160-A Venus 2000 1  
160-B, C & D Venus 2000 1  
161 Garnet 2000 1  
164 Scrambled Scorpius 2000 1  
166 Shouldered Spider Slider 2000 1  
* Indicates that explicit assembly directions are included.
1
Hexagon shaped booklet.
2 Reprinted in 1995.
3 Revised 1996.
4 Before being folded.
5 Revised 1990.
6 Draft only.

Unnumbered and Miscellaneous Publications

Title Year Pg.
Rec-Tangle 1973 1
Occ-Wood 1973 1
Instructions for Various AP-ART Puzzles 1973 1
Directions for Making Jupiter-Saturn 1983 1
Bill's Baffling Burr 1984 1
Bill's Baffling Burr 1986 1
The Blue Mahoe Story   1
The Third Stellation 1986 1
Old puzzle serial list (obsolete)   1
Polly's Flagstones 1993 2
Odyssey of the Figure Eight Puzzle 1993 2
Anniversary Newsletter 1995 2
Use of Multi-Colored Woods 1995 1
Serial List of AP-ART Puzzles 1998 5
Castle Creation 1999-2000 2

Complete list of brochures issued

Year Title
1970 Ortho-Cube, Pentablock, Snowflake
1971 Sirius, Scorpius, Four Corners, Cube, Jupiter
1972 Sirius, Scorpius, Four Corners, Nova, Jupiter
1974 Star, Four Corners, Triumph, Super Nova, Square Knot, Giant Steps, Hex Prism, Triangular Prism, The General, Dislocated Scorpius, Jupiter, Dislocated Jupiter
1975 Same as 1974 plus Waffle, Pentablock, Pyracube
1977 Pin Hole series, Cuckoo Nest, Locked Nest, Snowflake, Pentacube, Jupiter
1978 Pin Hole series, Cuckoo Nest, Locked Nest, Snowflake, Scrambled Scorpius, Saturn
1979 Pin Hole series, Cuckoo Nest, Locked Nest, Snowflake, Scrambled Scorpius, Saturn, Hexsticks, Four-Piece Pyramid, Three Pairs, and Truncated Octahedra
1980 (Supplement to 1979) Half-Hour, Convolution, Octahedral Cluster, Triangular Prism, Broken Sticks
1981 Scrambled Scorpius, Saturn, Hexsticks, Four-Piece Pyramid, Three Pairs, Half-Hour, Convolution, Octahedral Cluster, Triangular Prism, Broken Sticks, Second Stellation, Twelve Point, Augmented Four Corners, Six-Piece Burr, Star-of-David, Snowflake, Truncated Octahedra
1983 Three puzzle liquidation sale lists were issued in this year.
1984 Garnet, Setting Hen, Pennyhedron, Nine Bars
1984 Inventory list: Snowflake, Second Stellation, Scrambled Scorpius, Hexsticks, Augmented Four Corners, Diagonal Cube, Garnet, Pseudo-Notched Sticks
1984 Inventory list: Snowflake, Scrambled Scorpius, Hexsticks, Twelve Point, Garnet
1985 Inventory list: Snowflake, Scrambled Scorpius, Hexsticks, Garnet
1985 Inventory list: Jupiter, Corner Block, Cornucopia
1985 Inventory list: Jupiter, Hexagonal Prism, Second Stellation, Triumph, Scrambled Scorpius, Four-Piece Pyramid, Three Pairs, Burr #305, Improved Cluster-Buster, Diagonal Cube, Garnet, Square Face, Cornucopia
1985 Inventory list: Jupiter, Hexagonal Prism, Second Stellation, Triumph, Corner Block, Garnet, Cornucopia
1985 Special offer - Cornucopia No. 105747
1986 Bill's Baffling Burr, Burr #305, Cornucopia
1987 Boring Puzzles - Four-Legged Stand, Double Four-Legged, Pentagonal Stand, Thirty Pentagonal Sticks
1990 Fusion-Confusion, Twelve-Piece Separation

Magazine Articles on AP-ART

Date Magazine
Dec. 6, 1971 New York
July 1974 Esquire
Jan. 1978 Scientific American
Jan. 1979 Fine Woodworking
Fall 1984 Abacus
Nov. 1984 Fine Woodworking
Sept. 1985 World of Wood
Sept. 1985 The Woodworker's Journal
Sept. 1985 The Lincoln Review
Oct. 1985 Scientific American,
March 1986 The Woodworker's Journal
Feb. 1987 World of Wood
May 1991 Quark
Dec. 1991 Fine Woodworking

Summary

Counting just the numbered, finished designs listed here, there are about 250, starting in 1970 and covering a span of 30 years. In my previous serial listings I included rankings to indicate which I considered to be the most (and least) satisfactory designs, both from my own perspective and as judged by others. I omit that ranking in this publication, but some of it can be inferred from the descriptions. Instead I have chosen to compile the following list in which I have chosen one favorite design to represent each special category of AP-ART puzzlement.

Jupiter (#7). This was always a favorite at craft shows and with customers, as mentioned in Part 1, although in my view more an example of woodcraft rather that a puzzle. The need for attractive woods in six contrasting colors led me into the wonderful new world of exotic tropical hardwoods and the International Wood Collector’s Society.

Scrambled Scorpius (#23). Whenever you explore some new design idea, you find yourself up against the realities of the natural world. Seldom do things work out quite as you might wish, but here they surely did. The six dissimilar, non-symmetrical pieces conveniently proved to have only one solution and essentially only one order of assembly, even more difficult than I had intended. Recently I have made multicolored versions Scrambled Scorpius (#164) that are easier to assemble.

Hectix (#25) and  Hexsticks (#25-A). This is where it all started. I have been asked many times: "How on earth did you ever come up with that idea?" No one was ever asked that about a checkerboard dissection. It is the surest indication of successful creativity that I can imagine. Incidentally, the closest analogy that I can think of in other fields of creative endeavor is not to be found anywhere in the art world but rather in classical music.

Triangular Prism (#13). This early design could be considered just a simple exercise in combinatorial mechanics. The intriguing geometrical solid that results is just one more example of the wonders which lie hidden in the natural world waiting to be discovered by some lucky explorer. Simple modifications to the underlying structure led to a large family of related designs.

Locked Nest (#22). I include this one as representative of the whole category of pinned sticks and my favorite among them, especially the 6-elbow version, of which only a few were made. There is something profoundly satisfying about joining things together with pins and holes. The first construction toy that I can remember from earliest childhood was a Tinkertoy set, and I rate it the best toy ever invented. Happily, they are still made, of wood believe it or not, and practically unchanged from the original.

Four-Piece Pyramid (#26). This one is representative of the whole family of joined polyhedral block puzzles that are so utterly confusing to assemble. I could have chosen Octahedral Cluster (#31). Unfortunately they demand advanced woodworking skills for the required accuracy and are prone to breakage unless made with very strong glue joints. Some of mine had doweled joints for extra strength.

Rosebud (#39). Not my first satisfactory coordinate motion puzzle, that was Three Pairs (#27), but long a favorite with puzzle collectors, especially the version made with Tulipwood and Rosewood. This was the first to include an assembly jig.

Confessional (#68-B). Of all my recent designs created by coordinate distortion, this was one of the most satisfactory and baffling. Too bad it was so hard to make. This is a good example of a familiar, century-old puzzle (Altekruse) which, by a simple modification, becomes something altogether new and different.

Twelve-Piece Separation (#85). Another example of how sometimes nature cooperates perfectly. I discovered the one surprising solution by using the old trick of first gluing it together assembled and seeing if it would come apart. It did, but just barely! For years I shunned including explicit assembly directions, but here I thought it was justified.

All Star (#95). We must include at least one that constructs multiple polyhedral shapes, extending the recreational potential. Others that might have been chosen instead are Star-of-David (#37), Fusion-Confusion (#15-A), or Peanut (#67). Only about ten of the All Star were made. In order to be entirely satisfactory, these types require very accurately made pieces using stable woods.

Burr Noodle (#106). Used as an exchange puzzle at IPP-17 and given out disassembled. It looks simple but I wonder how many were ever assembled. The design required some rather sophisticated (at least by my standards!) calculation of the bizarre angles. I might have carried out some of these mathematical calculations more adroitly 30 years earlier, but they keeps the brain cells exercised and I love doing it. How come it is that I, the analyst, who derives the most enjoyment from all of this, and not the paying public? It always struck me as strangely unfair.

Fancy This! (#115). A departure from previous designs, this unusual seven-piece polyhedral model is serially interlocking, meaning that all pieces are dissimilar and can be assembled in one order only, with a key piece completing the assembly. The multicolor symmetry provides helpful hints, but one version used as an IPP-17 exchange puzzle used all one wood for added puzzlement.

Cluster's Last Stand (#119). Another coordinate motion amusement but more sophisticated than any of the previous ones. And unlike most, it requires no dexterity, which can be a distraction. It emerged triumphantly from a long process of development and experiment, which included calculation of odd angles. If it had Edward Hordern stumped for over a month, it must be hard.

Few Tile (#133). This simple yet baffling four-piece puzzle is representative of some recent creations that rely for their success on exploiting the psychology of puzzle solving. In this example, force of habit will invariably lead one to start by fitting a square shape snugly into a square corner, which will immediately misdirect the hapless puzzle solver down a dead end path. Even better, the more experienced puzzle solvers are often the ones most likely to fall into this trap.

Sphinx (#156). This design evolved from a long line of development and experiment going all the way back to the Jupiter, which it very closely resembles in external appearance but not in other ways. The Jupiter was really just an intriguing sculpture in colorful woods that came apart. To make it somewhat more of a puzzle, the six dissimilar woods were arranged in color symmetry, and the problem was not only to reassemble it that way but to discover four other arrangements with less obvious color symmetry.

What I hadn’t yet learned back then was that most persons don’t like to follow complicated directions and will be content to just assemble it any way possible. That is how you will nearly always find them assembled. Next in this line was the dislocated Jupiter in plain wood with identical but non-symmetrical pieces, somewhat more interesting to assemble. Only a few of these were made before being superseded by the Saturn puzzle, which had six pairs of dissimilar non-symmetrical pieces. It was supposed to have only one solution, but Stan Isaacs soon discovered a second.

In 1978, after much trial and error, I came up with what promised to be an improved design with twelve dissimilar non-symmetrical pieces, only one solution, and essentially only one order of assembly. A rough prototype was then made, which was put aside along with dozens of other experimental models and forgotten, only to be rediscovered twenty years later. In 1999 I made a few minor improvements and produced it as the Sphinx. It came in three slightly different versions, depending upon the number of dissimilar woods used and their symmetrical arrangement, which in most cases served as an aid to assembly.

Trusting that my assumption of only one possible solution holds up, I do not see any further improvement possible in this particular direction. The dozen or so of these that I have made were all with my most choice exotic woods (depleting my supply) and with doweled joints for added strength. If I had to choose just one example that best represents my AP-ART creations, I suppose this would be it. Ah, but then  ...

Reflections

As I write this, just thirty years have passed since my first AP-ART sale, which was on Nov. 27, 1970. It has been a bewildering exercise trying to summarize nearly half a lifetime of haphazard creative effort in these few pages. My grandchildren are older now than our children were when I began. I find myself widowed and living with someone else. My greenhouse/workshop in Lincoln now lies quiet and vacant, basking indifferently in the rays of departed glory. This amazing computer now commands more of my attention than any of my woodworking tools.

The emphasis in this publication has purposely been on the physical description of my various AP-ART designs. What is really more important, of course, is not the mechanical properties but what they represent in terms of discovery. The physical models could be regarded then as just the medium for conveying these fascinating recreations to someone else. As a practical matter, their sales to the public are what provided the income that keeps the whole enterprise going, as well as providing invaluable feedback. But above all else, at least in my experience, the artist is driven first and foremost by the sheer rapture of whatever it is that he or she does and the desire to share it with others. Then and only then comes the practical matter of mastering some technique through which to do it.

In looking back over my Summary list, I find that it is skewed in the direction of the baffling and confusing. Part of the reason for this is that recently much of my creative effort has gone into designing puzzles for the IPP puzzle exchanges. The harder the better, as far as those collectors are concerned. On the other hand, in my Puzzle Craft publications, one of the points I have tried to make is that often the simplest things turn out to have the greatest appeal for the general public.

There is a general misconception that we puzzle designers are bent on making our devices ever more diabolical and confusing. I was often asked at craft fairs which was my most difficult puzzle. To begin with, that question is impossible to answer because there are so many different kinds of difficulty. It is usually easy to make a puzzle more difficult simply by increasing the number of pieces, but for what purpose? Aside from the puzzle exchanges, I expect my puzzles to be assembled, and depending upon the situation, I have often included hints such as color symmetry to aid in the solution.

One final comment: I could never really figure out why people bought my puzzles, but I am deeply grateful for all their generous support over the years. For me, all the joy was in exploring for new ideas and developing them into practical working models. I encourage others to discover this fascinating world of geometrical recreations, especially children, and the younger the better.

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